Sunday, July 17, 2011

Top 10 New Cards in Magic 2012 for Standard at Recoculous Magic Blog

Top 10 New Cards in Magic 2012 for Standard

July 14, 2011

There are many good reprints in Magic 2012, and some of them were gone for a while. Grim Lavamancer, Oblivion Ring, Incinerate, Ponder, Overrun, Goblin Grenade, Smallpox, and Solemn Simulacrum are all great cards that weren’t in Magic 2011 or any other set within the last year. My concern here are never-seen-before cards in Magic 2012 that I think could be good enough make a difference to Standard tournaments.

10. Timely Reinforcements

timely reinforcements
Timely Reinforcements would be much more timely if it was an instant. It’s still decent in a control deck, though.

9. Azure Mage

azure mage
Azure Mage lets you draw cards at instant speed. Sounds great to me. The only problem is that I don’t know if there’s a deck that will want to use it.

8. Dungrove Elder

dungrove elder
I don’t know if anyone will play Dungrove Elder, but I like it.

7. Hunter’s Insight

hunter's insight
Hunter’s Insight is decent card draw in green, but you pretty much don’t want to play it unless an opponent is tapped out. You don’t want to lose your creature to removal after playing it.

6. Sorin’s Vengeance

sorin's vengeance
This is one of the best Drain Life card I’ve ever seen. It’s a bit expensive, but it’s pretty much going to end the game by the time you play it.

5. Visions of Beyond

visions of beyond
Visions of Beyond is the new Ancestral Recall. It might be hard to get the cards in your graveyard, so I don’t know if it’s good enough to be played. At least it has a cheap cycle ability.

4. Swiftfoot Boots

swiftfoot boots
It’s not as good as Lightning Greaves, but I still like it. Swiftfoot boots can give pretty much every creature you control haste and getting hexproof is a nice cherry on top.

3. Garruk, Primal Hunter

garruk primal hunter
I don’t know that the new Garruk is better than the old one and I actually prefer the ultimate on the older one more. Additionally, it’s pretty easy to kill. Nonetheless, the first ability is a good reason to play this card all by itself.

2. Jace, Memory Adept

jace memory adept
I don’t know that the new Jace is better than old Jace, but getting bigger for drawing a card is quite good all by itself.

1. Chandra, the Firebrand

chandra the firebrand
Chandra, the Firebrand is a lot easier to play than the original, and it’s splashable. Now that red is better than ever (while it has both Lightning Bolt and Incinerate), I would be shocked if no one used this card.

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