The New Phyrexia spoiler is finished, so I will start previewing it now. In this installment I will review the themes found in New Phrexia: Phyrexian Mana, Golems, Infect, and Metalcraft.
Phyrexian Mana
Phyrexian mana is a form of hybrid mana that lets you choose to pay 2 life or a mana:I love phyrexian mana. The choice to get a spell free of cost or at a reduced cost sounds like fun. However, it seems very flavor oriented. It makes sense to have phyrexian mana in New Phyrexia, but will it make sense in any other set? Maybe not, which means we might not see phyrexian mana again for 10 years despite the fact that this kind of alternate casting cost could easily be in every set.
Golems
Infect
Infect is a strong theme in New Phyrexia, which will work well in a draft. Nonetheless, there are two other issues worth mentioning.First, I’m not convinced that it has anything really worth playing in Standard. Scars of Mirrodin block as a whole seems underpowered for standard and the only deck worth playing that has lots of cards from Scars of Mirrodin is Tezzeret. The planeswalker is so over-powering that all other possible Scars of Mirrodin flavored decks will pale in comparison.
Two, there’s too many infect cards of the wrong color, like red and blue. Why are they trying to tempt players to draft the wrong colors to play infect? I don’t get it. They are pretty much just making worthless infect cards that can’t be played because they are in the wrong color. This is exactly what happens for the most part when people take white infect cards to draft in Besieged-Scars-Scars draft. They can’t get enough white infect cards worth playing, so it’s a waste of time.
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